I haven't done any detail yet, and I got a lot of the proportions wrong and such... but this is for the concept, not for the craftsmanship.
I sketched it on paper, so I just increased the smudge-effect by lowering contrast and brightness, then decreasing blue 2X and increasing red 1X and decreasing brightness 1X to make the old-paper look.
Hey guys... I haven't posted in a while; college takes a lot of time. I just started on a drawing of Commander Shepard from Mass Effect , and here's what I've got so far. Needs work, but I really like it so far.
Here I edited out a lot of the sketched, finished his armor, added texture and wrinkles around his eyes, touched up his eyebrows, touched up forehead texture, edited overall shading, and more.
This next one is draft 4. I fixed shading, removed the sketch entirely, and did random general touch-ups. It's basically finished.
The following gun sketch is of an ACR - the Remington/Bushmaster "Adaptive Combat Rifle". I think that it is a decent sketch, although it was somewhat difficulty to make given that the image I used was exceedingly blurry. It turned out well, nevertheless. This gun is, like the others that I have sketched, one from Call of Duty: Modern Warfare 2.
I hope that you like it, feedback (positive or constructive criticism) would be appreciated!
The first sketch I did a while ago, and is a basic sketch of a Tavor TAR-21.
Next an M14 EBR (Enhanced Battle Rifle). I started this a while ago and finished today. This is the highest detail sketch that I've done as of yet.
Last is of a TDI Vector, or "Kriss" submachine gun. This one is not a trace, but a physical drawing - done first with pencil, then done over with pen. I then scanned it and added shading. I started the sketch two days ago, touched it up and penned it in yesterday, and then scanned & shaded it today. This is the first pen-job I've done, and you can see the original pen-work from what is completely black.
Thanks for viewing! Please leave feedback if you have something to say :)
The following is a sketch of the assassin Altair from the game Assassin's Creed, that I drew during a class. The face is terrible, and proportions are pretty bad - as well as symmetry. Still, I rather like this picture.
Yesterday my parents bought me some nice art stuff. A 12 pencil set ranging all the way from 6B to 4H! And, a .3 and .5 MM fine point pens. And lastly, a 14x21.6 and a 22.9x30.5 CM wire bound sketch pads.
Here is a picture that I drew with the pencils.
I darkened it a lot on my computer, so it's a little messed up looking. Still, I think that I did alright on the shading - though overall it isn't the best ever - but okay nevertheless.
I have been working on designing characters for a web-comic. I have not yet created a plot (it will be plot based), and am simply working on the characters so far. I have two sketches, one with coloring. One is the armor of the main character, and the other is the face of the female scientist who is a second main character. It will be in a science fiction setting.
Here is the armor:
I know that the legs are very poorly proportioned; it's just meant to be ideas.
Here is the scientist:
This is only for face and such. Not for anything past the neck.
This is all that I have designed so far, but I will be working more on this. Any input on what hairstyle the scientist should have would be appreciated.
And here is a sketch I made of a troll, just for the fun of it.
A big feller who looks like he eats rocks in his spare time. And elves.
This is a (virtual) painting which I've been working on for a couple weeks, and tonight I spent a few hours and finished it. It is a ghost, heavily based off of the Ghost of Christmas Future, and Marley's Ghost from A Christmas Carol. Its coloring is the basic ghost look, like Marley, as well as the chains. But the dark, hooded, imposing look is taken from the Ghost of Christmas Future. As I often do, I will show the sketch and then the final version.